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fixes unit tests #2499
fixes unit tests #2499
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(not sure why there's a null turf in that list anyway)
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I'd like to tm this to make sure shit doesn't break down, but it looks good. You even went in and fixed the catalogue entries.
I'd prefer if you added a picture of the superpill to your pr, as minor as that is, because you did perform open heart surgery on it live in call so it's enough of a change to show visually.
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seems good
oh my god |
what the fuck |
About The Pull Request
Currently ships with subshuttles fail unit tests. This wasn't perfectly clear before, because only ships which were enabled for roundstart spawn were tested by unit tests. This PR fixes both.
Make sure the unit tests on this one actually succeed, since I need to ensure the newly-tested ships don't start failing.
Why It's Good For The Game
better tests are good + makes it OK to merge subshuttle PRs
Changelog
🆑
fix: Ship-spawn unit tests have been fixed and expanded.
/:cl: